Bioshock 2
So I recently finished Bioshock 2, short but sweet points are as follows; if I am to believe the designers wanted to express the following 3 points, then I believe they are successful.
1. That the often natural (yet entirely incorrect) action to take in the face of a collapsing free market society is to embrace collectivism out of fear.
2. That no act can be noble if it is not done by choice.
3. The tyranny of the one is equal in measure to the tyranny of the many.